174 skills
Ancestral Warrior Totem
Totem
AoE, Physical, Duration, Meta
Level: 13
Requires Level 52, 119 Str
Requires: One Hand Mace, Two Hand Mace
Totem lasts 20 seconds
Limit 1 Totem
Totem base attack time is 1 second
Totem deals 17 to 25 Base Physical Damage
Arc
Spell
Chaining, Lightning
Tier: 5
Cost: 35 Mana
Cast time: 0.90 sec
Critical Strike Chance: 9.00%
Requires 64 Int
Deals (4–98) to (20–557) Lightning Damage
Chains (2–5) Times
10% more damage for each remaining Chain
Archmage
Buff
Persistent, Lightning
Level: 14
Reservation: 100 spirit
Requires Level 58, 133 Int
Spells Gain 5% of damage as Lightning Damage for each 100 maximum Mana you have
Spells cost an additional 5.35% of your maximum Mana
Arctic Armour
Buff
Spell, Persistent, Cold
Level: 7
Reservation: 30 Spirit
Critical Strike Chance: 11.00%
Requires Level 22, 52 Int
Deals 20 to 31 Cold Damage per Stage
7% less Fire Damage taken per Stage
7% less Physical Damage taken per Stage
Gains a Stage every 1.5 seconds, up to a maximum of 3 Stages
Armour Breaker
Attack
Melee, Strike, AoE, Physical
Tier: 3
Cost: (5–50) Mana
Attack Speed: 80% of base
Attack Damage: (50–156)% of base
Requires 96 Str
Requires: Two Hand Mace, One Hand Mace
Hits Break (4–5123) Armour
+2 to Melee Strike Range
Knock Enemies Back on Hit
40% more attack speed while Dual Wielding
Armour Piercing Rounds
Ammunition
Attack, AoE, Projectile, Physical
Level: 5
Cost: 15 Mana
Requires Level 14, 20 Str, 20 Dex
Requires: Crossbow
Attack Speed: 425% of base
Attack Damage: 28%
Hits Break 7 Armour
Knocks Back Enemies
Can fire 14 Bolts before reloading
Ball Lightning
Spell
AoE, Projectile, Lightning, Sustained
Tier: 11
Cost: (10–109) Mana
Cast time: 1.00 sec
Critical Strike Chance: 9.00%
Requires 95 Int
Deals (1–3) to (2–60) Lightning Damage
Hits enemies in range every 0.2 seconds
750% more chance to Shock
Fires Beams at targets within 1.8 metres
Barrage
Spell
Duration
Level: 4
Cost: 16 Mana
Cooldown time: 5.00 sec
Cast time: 0.70 sec
Requires Level 9, 21 Dex
Requires: Bow
Buff lasts for up to 5.00 seconds
Buff causes your next Bow Attack to repeat 2 times, plus an additional time per Frenzy Charge consumed
Barrier Invocation
Buff
Persistent, Trigger, Meta
Reservation: 60 Spirit
Requires Level 26, 61 Int
When Hit, gain 1 Energy for each 5 Energy Shield lost to Damage Taken
Maximum Energy is 500
Bind Spectre
Minion
Spell
Level: 8
Cast time: 3.00 sec
Requires Level 33, 55 Int
Blasphemy
Spell
Buff, Persistent, AoE, Aura, Meta
Requires Level 10, 26 Int
Socketed Curse Skills apply in an Aura around you
Reserves 30 Spirit per socketed Curse
Blazing Lance
Attack
Projectile, Fire
Level: 13
Cost: 76 Mana
Attack Speed: 30%
Attack Damage: 277%
Requires Level 52, 119 Str
Requires: Spear
Projectiles Pierce all Targets
Deals 158 Base Fire Damage per second
Converts 50% of Physical Damage to Fire Damage
Base radius is 0.8 metres
Base secondary radius is 2.4 metres
Bone Cage
Spell
Duration, AoE, Physical, Nova
Level: 2
Cost: 12 Mana
Cast time: 1.00 sec
Critical Strike Chance: 13.00%
Requires Level 3
Bone Offering
Minion
Spell, Buff, Duration, AoE, Physical
Level: 3
Cost: 10 Mana
Cast time: 0.60 sec
Critical Strike Chance: 8.00%
Requires Level 6
Requires: Int 18
Boneshatter
Attack
AoE, Melee, Strike
Tier: 1
Cost: (9–80) Mana
Attack Speed: 60% of base
Attack Damage: (100–312)% of base
Requires: Two Hand Mace, One Hand Mace
+2 to Melee Strike Range
Does not cause Stun buildup
Bonestorm
Spell
Channelling, Projectile, Physical, AoE
Level: 3
Cost: 15.58 Mana per second
Cast time: 0.75 sec
Critical Strike Chance: 15.00%
Requires Level 6
Requires: Int 18
Bow Shot
Attack
Projectile
Level: 6
Attack Damage: 153%
Requires Level 18
Requires: Bow
Cast on Critical
Buff
Persistent, Trigger, Meta
Reservation: 100 Spirit
Requires Level 58, 73 Dex, 73 Int
Gains 10 Energy when you deal a Critical Strike with a Skill
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Freeze
Meta
Persistent, Trigger, Meta
Reservation: 100 Spirit
Requires Level 58, 73 Dex, 73 Int
Gain 100 Energy when you Freeze an Enemy with a Hit from a Skill, once per Skill use
Trigger all Socketed Spells and lose all Energy on reaching maximum Energy
Cast on Ignite
Buff
Persistent, Trigger, Meta
Level: 14
Reservation: 60 Spirit
Requires Level 58, 133 Int
26% increased Energy Generated
Gains 20 Energy when you Ignite an Enemy with a Hit from a Skill, once per Skill use
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.13 seconds of base cast time of Socketed Spells
Cast on Melee Kill
Trigger
Meta, Spell
Level: 1
Reservation: 50 Spirit
Cooldown time: 1.00 sec
Cast time: Instant
Requires Level 1
Gains 30 Energy when you Kill an Enemy with a Melee Hit
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Socketed Skills deal 50% more Damage
Cast on Melee Stun
Meta
Spell
Level: 1
Reservation: 50 Spirit
Cooldown time: 1.00 sec
Cast time: Instant
Requires Level 1
Gains 10 Energy per Enemy Power when you Heavily Stun an Enemy with a Melee Hit
Gains 2 Energy per Enemy Power when you Stun an Enemy with a Melee Hit
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Cast on Minion Death
Spell
Minion, Buff, Persistent, Trigger, Meta
Level: 4
Reservation: 30 Spirit
Cast time: Instant
Requires Level 10, 25 Int
Gains Energy when your Minions die, based on the defensive power of the Minion
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Cast on Shock
Meta
Spell
Reservation: 100 Spirit
Requires Level 1
Gain 20 Energy when you Shock an Enemy with a Hit from a Skill, once per Skill use
10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Trigger all Socketed Spells and lose all Energy on reaching maximum Energy
Cast while Channelling
Trigger
Meta, Spell
Level: 1
Reservation: 100 Spirit
Cooldown time: 1.00 sec
Cast time: Instant
Requires Level 1
Gains 60 Energy per second while you are Channelling
Loses 25 Energy per second while you are not Channelling
Loses all Energy when Reservation becomes inactive
Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
Has 10 maximum Energy per 0.1 seconds of base cast time of Socketed Spells
Charged Staff
Spell
Duration, Buff, Attack, AoE, Melee
Level: 6
Cost: 17 Mana
Cast time: 0.75 sec
Requires Level 21, 20 Dex, 20 Int
Requires: Quarterstaff
Cluster Grenade
Attack
AoE, Projectile, Fire, Duration
Tier: 13 (Mercenary)
Cost: 59 mana
Attack Speed: 75% of base
Attack Damage: 155% of base
Cooldown time: 10.00 sec
Requires Level 52, 66 Str, 66 Dex
Requires: Crossbow
Converts 20% of Physical Damage to Fire Damage
Explosion radius is 2.5 metres
Fuse duration is 2 seconds
Cold Snap
Spell
AoE, Cold, Payoff
Tier: 5
Cost: (7–79) Mana
Cast time: 0.50 sec
Critical Strike Chance: 13.00%
Requires 34 Int
Deals (27–744) to (41–1116) Cold Damage
Base explosion radius is 0.7 metres
Cannot Freeze
Combat Frenzy
Buff
Persistent
Level: 8
Reservation: 30 Spirit
Requires Level 26, 61 Dex
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6.3 seconds
Comet
Spell
AoE, Cold
Tier: 11
Cost: 92 Mana
Cast time: 1.00 sec
Critical Strike Chance: 13.00%
Requires 64 Int
Deals (37–1009) to (56–1514) Cold Damage
Conductivity
Spell
AoE, Lightning, Duration, Curse
Tier: 7
Cost: (42–251) Mana
Cast time: 0.70 sec
Requires 30 Int
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Cursed enemies have (-36–-30)% to Lightning Resistance
Curse duration is (6–7.4) seconds
Contagion
Spell
AoE, Duration, Chaos
Level: 2
Cost: 11 Mana
Cast time: 1.00 sec
Requires Level 3
Deals 1.8 base Chaos Damage per second
Spell damage modifiers also apply to debuff Damage over Time
Increasing damage by 100% for each debuff transmitted, up to a maximum of 300%
Debuff lasts for 5 seconds
The Infection radius is 1.7 metres
Dark Effigy
Spell
AoE, Totem, Chaos, Duration, Projectile
Level: 6
Cast time: 1.00 sec
Requires Level 21
Requires: Int 38
Despair
Spell
AoE, Duration, Chaos, Curse
Level: 5
Cost: 23 Mana
Cast time: 0.70 sec
Requires Level 16
Requires: Int 31
Detonate Dead
Spell
AoE, Fire, Physical
Level: 4
Cost: 15 Mana
Cast time: 0.80 sec
Critical Strike Chance: 8.00%
Requires Level 12
Requires: Int 25
Detonating Arrow
Attack
AoE, Projectile, Channelling, Detonator
Level: 9
Cost: 19.9 Mana per second
Attack Speed: 40% of base
Attack Damage: 55%
Requires Level 31
Requires: Dex 72, Bow
Gain 120% of Damage as Extra Fire Damage per Stage
Maximum 5 Stages
Discipline
Buff
Persistent, Aura
Level: 19
Requires Level 84, 58 Str, 149 Int
Allies add 38% of your Maximum Mana to their Total Maximum Energy Shield
Earthquake
Attack
AoE, Duration, Slam, Melee
Tier: 1
Cost: (8–75) Mana
Attack Speed: 75% of base
Attack Damage: (40–125)% of base
Requires 9 Str
Requires: Two Hand Mace, One Hand Mace
100% increased Magnitude of Jagged Ground you create
While Dual Wielding, both weapons hit with 30% less damage
Jagged Ground duration is 4 seconds
Impact radius is 1.8 metres
Jagged Ground radius is 2.2 metres
Maximum (2–4) Jagged Ground patches
Earthshatter
Attack
AoE, Slam, Duration, Melee
Tier: 7
Cost: (7–67) Mana
Attack Speed: 80% of base
Attack Damage: (60–187)% of base
Requires 34 Str
Requires: Two Hand Mace, One Hand Mace
While Dual Wielding, both weapons hit with 30% less attack speed
Maximum 6 Spikes
Deals damage along the fissure's path and in a 1 metre radius around the emerging spike
Spike duration is 6 seconds
Electrocuting Arrow
Attack
Projectile, Lightning, Duration, Bow
Level: 6
Cost: 19 Mana
Attack Speed: 50% of base
Attack Damage: 153%
Requires Level 21
Requires: Dex 38, Bow
Elemental Invocation
Buff
Persistent, Trigger, Lightning, Cold, Fire, Meta
Level: 7
Reservation: 60 Spirit
Requires Level 22, 30 Dex, 30 Int
12% increased Energy Generated
Gains 125 Energy when youo Freeze an Enemy
Gains 125 Energy when youo Ignite an Enemy
Gains 125 Energy when youo Shock an Enemy
Maximum Energy is 500
Socketed Spells consume 10 Energy per 0.11 seconds of base cast time when Triggered
Ember Fusillade
Spell
AoE, Projectile, Fire, Duration
Tier: 3
Cost: (4–42) Mana
Cast time: 0.40 sec
Critical Strike Chance: 7.00%
Requires 34 Int
Deals (7–186) to (10–279) Fire Damage
Embers deal 5% more damage for each previous Ember fired in sequence
Hover duration is 1.3 seconds
Can accumulate up to (6-10) Embers
Enfeeble
Spell
AoE, Duration, Curse
Level: 3
Cast time: 0.70 sec
Requires Level 6, 16 Int
Curse duration is 8.4 seconds
Curse radius is 2 metres
Cursed Normal, Magic or Rare enemies deal 21% less damage
Cursed Unique enemies deal 16% less damage
Escape Shot
Attack
Cold, AoE, Projectile, Bow
Level: 1
Cost: 11 Mana
Attack Damage: 40%
Requires Level 1
Requires: Bow
Converts 100% of Physical Damage to Cold Damage
+0.7 seconds to Attack Time
Base impact radius is 1.8 metres
700% more Freeze Buildup
Essence Drain
Spell
Projectile, Duration, Chaos, AoE
Level: 3
Cost: 10 Mana
Cast time: 0.80 sec
Critical Strike Chance: 7.00%
Requires Level 6
Requires: Int 18
Explosive Grenade Launcher
Attack
AoE, Projectile, Duration
Level: 5
Cost: 18 Mana
Attack Speed: 75% of base
Attack Damage: 285%
Cooldown time: 3.00 sec (3 uses)
Requires Level 14, 20 Str, 20 Dex
Requires: Crossbow
Converts 20% of Physical Damage to Fire Damage
Fuse duration is 2.5 seconds
Explosion radius is 1.9 metres
Explosive Shot
Ammunition
Attack, AoE, Projectile, Fire, Detonator
Level: 7
Cost: 17 Mana
Attack Speed: 70% of base
Requires Level 22, 30 Str, 30 Dex
Requires: Crossbow
Converts 30% of Physical Damage to Fire Damage
Knocks Back Enemies
Eye of Winter
Spell
Projectile, Cold
Tier: 13
Cost: (12-128) Mana
Cast time: 1.10 sec
Critical Strike Chance: 12.00%
Requires 119 Int
Deals (1–25) to (1–38) Cold Damage
Fires 8 Shard Projectiles in a Spiral when Projectile ends Modifiers to number of Projectiles only apply to the final Spiral
Inflicts Critical Weakness on Hit
Gains 50% of damage as the corresponding Type when passing over a Ground Surface
Falling Thunder
Attack
AoE, Slam, Projectile, Lightning
Level: 2
Cost: 6 Mana
Attack Speed: 60% of base
Attack Damage: 147%
Requires Level 3
Requires: Quarterstaff
Convers 60% of Physical Damage to Lightning Damage
25% more Damage per Power Charge Consumed
Cone Length is 4 metres
100% more Damage if a Power Charge was Consumed
Projectiles Pierce all Targets
Converts 100% of Physical Damage to Lightning Damage
10% chance to Shock enemies
100% more Damage if a Power Charge was Consumed
Fires 3 Projectiles per Power Charge
Ferocious Roar
Meta
AoE, Shapeshift, Bear
Level: 12
Cost: 14 Mana
Requires Level 42, 51 Str, 51 Int
+0.6 seconds to Total Use Time if not already a Bear
Triggers Socketed Warcry Skills
Socketed Skills deal 63% increased Damage
Socketed Skills have 50% increased Area of Effect
Attacks Exerted by Socketed Skills deal 64% increased Damage
Fireball
Spell
Projectile, AoE, Fire
Tier: 11
Cost: (11–118) Mana
Cast time: 1.20 sec
Critical Strike Chance: 7.00%
Requires 38 Int
Deals (7–193) to (11–290) Fire Damage
Explosion radius is 1.7 metres
Fires 8 firebolt Projectiles
Firebolts deal (5–145) to (8–218) Fire Damage
Firestorm
Spell
AoE, Sustained, Fire, Duration, Payoff
Tier: 11
Cost: (16–168) Mana
Cast time: 1.40 sec
Critical Strike Chance: 7.00%
Requires 46 Int
Deals (3–81) to (4–122) Fire Damage
Impact radius is 1 metre
Storm radius is 5.6 metres
Storm duration is 6 seconds
One impact every 0.1 seconds
Limit 1 Firestorm
Improved Bolts deal (18–482) to (27–723) Fire Damage instead
Flame Wall
Spell
AoE, Duration, Fire
Tier: 1
Cost: (12–127) Mana
Cast time: 1.00 sec
Requires 46 Int
Wall duration is (4.5–6.4) seconds
Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage
Ignites as though dealing (13–364) to (20–545) Fire damage
Flameblast
Spell
AoE, Fire, Channelling, Nova
Tier: 13
Cost: (6.25–65.57) Mana per second
Cast time: 0.25 sec
Critical Strike Chance: 8.00%
Requires 52 Int
Deals (2–68) to (4–101) Fire Damage
30% more Cast Speed when targeting a Solar Orb
200% more damage per Stage
10 maximum Stages
Base Radius is 0.4 metres per Stage
Flammability
Spell
AoE, Fire, Duration, Curse
Tier: 7
Cost: (42–251) Mana
Cast time: 0.70 sec
Requires 30 Int
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Cursed enemies have (-36–-30)% to Fire Resistance
Curse duration is (6–7.4) seconds
Flash Grenade Launcher
Attack
AoE, Projectile, Duration
Level: 5
Cost: 15 Mana
Attack Speed: 75% of base
Attack Damage: 142%
Cooldown time: 4.00 sec
Requires Level 14, 20 Str, 20 Dex
Requires: Crossbow
Blind Enemies
1000% more Stun buildup
Fuse Duration is 0.85 seconds
Explosion radius is 2.6 metres
Flicker Strike
Attack
Melee, Strike, AoE, Movement
Level: 10
Cost: 40 Mana
Attack Speed: 50% of base
Attack Damage: 354%
Requires Level 47, 40 Dex, 40 Int
Requires: Quarterstaff
Teleports and Strikes 3 additional times per Power Charge, with 285% more Attack Speed
You cannot gain Power Charges while using this Skill
Fragmentation Rounds
Ammunition
Attack, AoE, Projectile, Physical
Level: 5
Cost: 7 Mana
Requires Level 14, 20 Str, 20 Dex
Requires: Crossbow
Attack Damage: 50%
Consumes Freeze on enemies to deal 300% more Damage
Multiple Bolts from one burst can hit the same target
Bolts Pierce 2 Targets
Fires 10 Bolts per Burst
Freezing Mark
Spell
Attack, AoE, Mark, Cold, Duration, Nova
Level: 7
Cost: 16 Mana
Cast time: 0.50 sec
Requires Level 22, 30 Dex, 30 Int
Mark duration is 8 seconds
Hits against Marked enemy cause 100% more Freeze buildup
Frost Bomb
Spell
AoE, Duration, Cold, Orb
Tier: 1
Cost: (10–113) Mana
Cooldown time: 3.50 sec
Cast time: 0.80 sec
Critical Strike Chance: 13.00%
Requires 64 Int
Deals (21–578) to (32–867) Cold Damage
Pulse and explosion radius are (1.7–2.4) metres
Exposure duration is 5 seconds
Orb duration is 3 seconds
Frost Wall
Spell
Duration, Cold, AoE
Tier: 9
Cost: (8–90) Mana
Cooldown time: 3.00 sec (3 uses)
Cast time: 0.80 sec
Requires 38 Int
Deals (7–193) to (11–289) Cold Damage
50% more Freeze Buildup
Explosion radius is 2 metres
Ice Crystal duration is 8 seconds
Ice Crystals have (36–12714) maximum Life
Frostbolt
Spell
Projectile, Cold, Duration, AoE
Tier: 3
Cost: 11 Mana
Cast time: 0.80 sec
Critical Strike Chance: 12.00%
Requires 38 Int
Deals (5–135) to (7–203) Cold Damage
Projectiles Pierce all Targets
100% increased Magnitude of Chill inflicted
Chilled Ground radius is 0.9 metres
Chilled Ground duration is 4 seconds
Explosion radius is 1.6 metres
Explosion deals (2–68) to (4–101) Cold Damage
Frozen Locus
Attack
AoE, Duration, Cold, Melee
Level: 1
Cost: 13 Mana
Attack Speed: 70% of base
Attack Damage: 100%
Requires Level 1
Requires: Quarterstaff
Ice Crystal duration is 6 seconds
Ice Crystal has 43 maximum Life
Chilled Ground radius is 3 metres
Furious Slam
Attack
AoE, Slam, Shapeshift, Bear
Level: 12
Cost: 10 Mana
Attack Damage: 274%
Requires Level 42, 51 Str, 51 Int
50 to 75 Added Attack Physical Damage
+0.6 seconds to Total Attack Time if not already a Bear
Base radius is 3.5 metres
Hits Stun Enemies as though dealing 300% more Damage
Galvanic Shards
Ammunition
Attack, AoE, Projectile, Lightning, Chaining
Level: 6
Cost: 15 Mana
Attack Speed: 50% of base
Requires Level 18, 25 Str, 25 Dex
Requires: Crossbow
Gas Arrow
Attack
Projectile, Duration, AoE, Bow
Level: 6
Cost: 14 Mana
Attack Damage: 128%
Requires Level 21
Requires: Dex 38, Bow
Glacial Bolt
Ammunition
Attack, AoE, Projectile, Cold
Level: 7
Cost: 15 Mana
Requires Level 22, 30 Str, 30 Dex
Requires: Crossbow
Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
100% more Freeze Buildup
Glacial Cascade
Attack
AoE, Cold, Melee
Level: 4
Cost: 17 Mana
Attack Speed: 75%
Attack Damage: 46%
Requires Level 12, 14 Dex, 14 Int
Requires: Quarterstaff
Converts 60% of Physical Damage to Cold Damage
Burst radius is 0.5 metres
Wave length is 4.8 metres
Causes 8 Bursts
Grim Feast
Buff
Minion, Persistent
Level: 7
Reservation: 30 Spirit
Requires Level 22, 52 Int
Grim Remnants recover 24 Energy Shield
Hammer of the Gods
Attack
AoE, Melee, Slam, Duration
Tier: 13
Cost: (11–96) Mana
Attack Speed: 50% of base
Attack Damage: (650–2654)% of base
Cooldown time: 24.00 sec
Requires 95 Str
Requires: Once Hand Mace, Two Hand Mace
Can't be Evaded
While Dual Wielding, both weapons hit with 30% less damage
Impact radius is 2.4 metres
Hammerfall duration is 2.5 seconds
Hand of Chayula
Attack
AoE, Melee, Strike, Chaos, Meta
Level: 9
Cost: 21 Mana
Attack Speed: 90% of base
Attack Damage: 122%
Requires Level 31, 40 Int
Requires: Unarmed, Quarterstaff
16 to 30 Added Chaos Damage
Can't be Evaded
+9% to Critical Strike Chance
Herald of Ash
Spell
AoE, Fire, Herald, Duration
Level: 5
Reservation: 30 Spirit
Cooldown time: 1.00 sec
Cast time: Instant
Requires Level 16, 31 Str
Base duration is 4.00 seconds
Base radius is 1 metre
Base Burning Damage is 30.5% of Overkill Damage
Burn surrounding Enemies if Overkill Damage is at least 20% of Enemy's Maximum Life
Buff causes Attacks to gain 15% of Damage as Extra Fire Damage
Herald of Ice
Buff
AoE, Attack, Herald, Persistent, Melee, Bow
Level: 5
Reservation: 30 Spirit
Attack Damage: 100%
Requires Level 16, 17 Str, 17 Int
Herald of Plague
Buff
Persistent, Chaos, Herald
Level: 8
Reservation: 30 Spirit
Requires Level 26, 61 Dex
Spreads the most Damaging Poison on enemies you kill in a 1.6 metre radius
17% chance to Hinder enemies on spreading Poison to them
Herald of Thunder
Buff
AoE, Lightning, Persistent, Melee, Bow
Level: 5
Reservation: 30 Spirit
Attack Damage: 100%
Requires Level 16, 31 Dex
Cannot inflict Shock
Converts 100% of Physical Damage to Lightning Damage
Base radius is 3.2 metres
Lightning Bolts strike the targets of your next 5 Attack Hits after Killing a Shocked Enemy with Attack Damage
Buff grants 1 to 10 added Attack Lightning Damage
Hexblast
Spell
AoE, Chaos
Level: 11
Cost: 65 Mana
Cast time: 1.00 sec
Critical Strike Chance: 7.00%
Requires Level 41
Requires: Int 95
Deals 101 to 188 Chaos Damage
Maximum 9 Explosions
Base explosion radius is 1.6 metres
Base wave radius is 2.8 metres
High Velocity Rounds
Ammunition
Attack, Projectile, Physical
Level: 5
Cost: 10 Mana
Requires Level 14, 20 Str, 20 Dex
Requires: Crossbow
Attack Damage: 249%
Knocks Back Enemies
Consumes Fully Broken Armour on enemies to deal 150% more Damage
Bolts Pierce 6 Targets
Hypothermia
Spell
AoE, Cold, Duration, Curse
Tier: 7
Cost: (42–251) Mana
Cast time: 0.70 sec
Requires 30 Int
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Cursed enemies have (-36–-30)% to Cold Resistance
Curse duration is (6–7.4) seconds
Ice Nova
Spell
AoE, Cold, Nova
Tier: 1
Cost: (8–84) Mana
Cast time: 1.00 sec
Critical Strike Chance: 12.00%
Requires 20 Int
Deals (4–113) to (6–170) Cold Damage
100% more Magnitude of Chill inflicted
Knock Enemies Back on Hit
Base radius is 3.2 metres
Ice Shards
Ammunition
Attack, AoE, Projectile, Cold
Level: 5
Cost: 18
Requires Level 14, 20 Str, 20 Dex
Requires: Crossbow
Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
Cannot Freeze
Ice Shot
Attack
AoE, Projectile, Cold
Tier: 9 (Ranger)
Cost: 15 mana
Requires Level 31, 72 Dex
Requires: Bow
Converts 40% of Physical Damage to Cold Damage
200% more Effect of Chill
Consumes Freeze on enemies to deal 350% more Damage
Cannot inflict Freeze
Ice Spear
Attack
Projectile, AoE, Cold
Level: 4
Cost: 10 Mana
Attack Speed: 45% of base
Attack Damage: 313%
Requires Level 9, 14 Dex, 14 Int
Requires: Spear
Converts 70% of Physical Damage to Cold Damage
Base radius is 2.5 metres
Deals 80% more Damage
Converts 70% of Physical Damage to Cold Damage
20% chance for Hits to be Freezing
Base radius is 2.5 metres
Ice Strike
Attack
Melee, Strike, AoE, Cold
Level: 3
Cost: 8 Mana
Attack Speed: 140% of base
Attack Damage: 79%
Requires Level 6
Requires: Quarterstaff
Converts 80% of Physical Damage to Cold Damage
Impale
Attack
AoE, Movement, Travel, Melee, Strike
Level: 6
Cost: 13 Mana
Attack Speed: 70% of base
Attack Damage: 128%
Requires Level 15, 39 Dex
Requires: Spear
100% chance for Hits to be Immobilising
+5 to Melee Strike Range
Immobilises Enemies as Though dealing 200% more Damage
Incendiary Shot
Ammunition
Attack, AoE, Projectile, Fire
Level: 5
Cost: 18
Requires Level 14, 20 Str, 20 Dex
Requires: Crossbow
Attack Damage: 19%
Hits always Ignite
Converts 80% of Physical Damage to Fire Damage
Knocks Back Enemies
Multiple Bolts from one burst can hit the same target
Bolts shatter on impact, dealing Damage in a 1.4 metre cone
Fires 10 Bolts per burst
Incinerate
Spell
AoE, Sustained, Fire, Duration, Channeling
Tier: 5
Cost: (5.07–53.15) Mana per second
Cast time: 0.25 sec
Requires 30 Int
50% less Ignite duration
Cone length is 4.6 metres
Deals 40% more damage per stage
Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by (4–7)% per stack, up to a maximum of 50%
8 maximum stages
Ignites as though dealing (9–249) to (14–374) Fire damage
Infernal Cry
Warcry
AoE, Trigger, Fire, Duration
Tier: 3
Cost: (27–233) Mana
Cooldown time: 8.00 sec
Requires 16 Str
(0–38)% increased Warcry Speed
Empowers the next Melee Attack you perform, plus an additional Attack per Endurance Charge consumed
Warcry radius is 4 metres
Empowered Attacks gain 25% of Damage as Fire Damage per 5 power of enemies in range, up to 100%
Destabilises Enemies for 8 seconds
Killing Palm
Attack
AoE, Physical, Melee, Strike
Level: 2
Cost: 6 Mana
Attack Speed: 65% of base
Attack Damage: 99%
Requires Level 1
Requires: Unarmed, Quarterstaff
5 to 9 Added Attack Physical Damage
Culling Strike
Can't be Evaded
+7% to Critical Strike Chance
This Attack does not benefit from Weapons
Leap Slam
Attack
AoE, Movement, Travel, Slam, Melee, Payoff
Tier: 7
Cost: (14–128) Mana
Attack Damage: (110–343)% of base
Requires 96 Str
Requires: Two Hand Mace, One Hand Mace
+0.65 seconds to Attack Time
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
(20–39)% more Stun buildup
Cannot Break Armour
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup
Lightning Arrow
Attack
Aoe, Projectile, Lightning, Bow
Level: 1
Cost: 5 Mana
Attack Speed: 90% of base
Attack Damage: 70%
Requires Level 1
Requires: Bow
Lightning Bolt
Lightning
Spell
Level: 12
Cast time: 0.70 sec
Requires Level 1
50% chance to Shock enemies
Radius is 0.5 metres
9 to 172 Lightning Damage
Lightning Conduit
Spell
AoE, Lightning, Payoff
Tier: 13
Cost: (17-184) Mana
Cast time: 1.00 sec
Critical Strike Chance: 10.00%
Requires 46 Int
Deals (4–101) to (11–304) Lightning Damage
Supported Skills Cannot inflict Shock
100% more damage with Hits per 5% Shock Effect on Enemy
Cone length is 10 metres
Lightning Rod
Attack
AoE, Projectile, Duration, Bow
Level: 2
Cost: 4 Mana
Attack Speed: 120% of base
Attack Damage: 28%
Requires Level 3
Requires: Bow
Arrow remains for 12.00 seconds
Converts 100% of Physical Damage to Lightning Damage
Base burst radius is 2 metres
Lightning Storm
Spell
AoE, Duration, Lightning
Level: 12
Cost: 44 Mana
Cast time: 0.90 sec
Critical Strike Chance: 9.00%
Requires Level 42, 96 Int
Deal 1 to 19 Lightning Damage
Base duration is 10.00 seconds
25% chance to Shock enemies
Base radius is 1.8 metres
Shocks Enemies as though dealing 400% more Damage
Hits one target every 0.05 seconds
Can Hit each enemy only once every 0.40 seconds
Maximum 1 Lightning Storm at a time
Lightning Warp
Spell
AoE, Duration, Lightning
Tier: 9
Cost: (9–95) Mana
Cast time: 0.50 sec
Critical Strike Chance: 11.00%
Requires 21 Int
Deals (1–38) to (27–723) Lightning Damage
Explosion and Shocked Ground radius are 4 metres
Shocked Ground lasts 10.00 seconds
Lingering Illusion
Buff
Persistent, Duration
Reservation: 30 Spirit
Requires Level 10, 15 Dex
Requires: Int 15
Base duration is 0.6 seconds
Illusions have 20% of your maximum Life
Magma Barrier
Attack
Buff, Persistent, AoE, Trigger, Fire, Duration
Level: 4
Reservation: 30 Spirit
Requires Level 10, 26 Int
Requires: Shield
Raising your shield infuses it with magma for 0.25 seconds
Cannot perform a magma-infused block for 0.5 seconds after magma dissipates
Malice
Buff
Persistent, Aura, Duration, Critical
Level: 18
Requires Level 83, 57 Str, 147 Int
Critical Weakness duration is 4 seconds
Applies Critical Weakness to enemies every 0.66 seconds
Mana Remnants
Buff
Persistent, Lightning
Level: 4
Reservation: 30 Spirit
Requires Level 10, 26 Int
Each Remnant grants 9 Mana
Mana Tempest
Spell
Buff, Lightning
Tier: 9
Cost: 1% Mana per second
Cooldown time: 1.00 sec
Cast time: 0.60 sec
Requires 64 Int
Empowered Spells Gain (40–78)% of damage as Lightning Damage
Buff causes Lightning Spells that cost Mana to Chain an additional time
Buff causes Lightning Spells that cost Mana to also Chain to +(1–3) target when Chaining, but not Chain further from them
Projectiles from Empowered Lightning Spells Fork
30% of Mana Spent while in the storm is added to this Skill's Mana Cost per Second
Mantra of Destruction
Buff
Duration
Tier: 9 (Monk)
Requires Level 31, 40 Dex, 40 Int
Requires: Quarterstaff
Requires 10 Combo to use
Lose combo if you generate no combo for 5 seconds
Buff duration is up to 8 seconds, or until your next attack
Buff empowers your next Attack to be a Critical Hit with 90% increased Critical Damage Bonus.
Maul
Attack
Melee, Strike, Shapeshift, Bear
Level: 3
Cost: 3 Mana
Attack Damage: 165%
Requires Level 6
8 to 11 Added Attack Physical Damage
+0.6 seconds to Total Attack Time if not already a Bear
+9 to Melee Strike Range
+7% to Critical Strike Chance
25% chance to cause Bleeding
Molten Blast
Attack
AoE, Projectile, Fire
Tier: 5
Cost: (6–53) Mana
Attack Speed: 75% of base
Attack Damage: (100–312)% of base
Requires 30 Str
Converts 60% of Physical Damage to Fire Damage
While Dual Wielding, fires twice as many Projectiles with 30% less attack speed
Explosion radius is 1.6 metres
Shrapnel converts 100% of Physical Damage to Fire Damage
Shrapnel Fires 8 Projectiles
Oil Grenade Launcher
Attack
AoE, Projectile
Level: 14
Cost: 41 Mana
Attack Speed: 150% of base
Attack Damage: 75%
Cooldown time: 4.00 sec (3 uses)
Requires Level 52, 63 Str, 63 Dex
Base Duration is 1.60 seconds
Base secondary duration is 5.00 seconds
Base radius is 2.4 metres
Orb of Storms
Spell
Lightning, AoE, Chaining, Orb
Tier: 3
Cost: (14–147) Mana
Cast time: 0.80 sec
Critical Strike Chance: 10.00%
Requires 38 Int
Deals (2–45) to (5–136) Lightning Damage
Chains (3–5) Times
Fires a bolt every (2.55–3.5) seconds, and when you use a Lightning Skill near the Orb
Orb disappears after (10–29) bolts
Orb radius is 2.8 metres
Orb duration is 10 seconds
Limit 1 Orb of Storms
Pain Offering
Minion
Spell, Buff, Duration, Aura
Level: 6
Cost: 10 Mana
Cast time: 0.60 sec
Requires Level 21, 38 Int
Limit 1 Pain Offering Spike
Aura grants Minions 30% increased Attack and Cast Speed
Aura grants Minions 38% more Damage
Spike duration is 5 seconds
Aura radius is 6 metres
Perfect Strike
Attack
Channelling, Physical, Fire, Duration, Melee, Strike
Tier: 5
Cost: (6.4–55.3) Mana per second
Attack Speed: 45% of base
Attack Damage: (100–312)% of base
Requires 17 Str
Converts 40% of Physical Damage to Fire Damage
While Dual Wielding, both weapons hit with 30% less damage
Perfect Strikes Converts 80% of Physical Damage to Fire Damage
Perfect strikes gain +14 to Melee Strike Range
Perfect Strikes Always Ignite
Permafrost Bolts
Ammunition
Attack, AoE, Projectile, Cold
Level: 4
Cost: 6 Mana
Requires Level 10, 15 Str, 15 Dex
Requires: Crossbow
Attack Damage: 17%
Converts 80% of Physical Damage to Cold Damage
Knocks Back Enemies
300% more Freeze Buildup
Multiple Bolts from one burst can hit the same target
Bolts shatter on impact, dealing Damage in a 1.6 metre cone
Fires 10 Bolts per burst
Plague Bearer
Buff
Persistent, AoE, Physical, Chaos, Nova
Tier: 4
Reservation: 30 spirit
Requires Level 18, 43 Dex
Stores 6% of Expected Poison Damage
Stores up to 240 Poison Damage
Poisonburst Arrow
Attack
AoE, Projectile, Chaos, Duration
Level: 1
Cost: 5 Mana
Attack Damage: 55%
Requires Level 1
Requires: Bow
Poison inflicted by this Skill is affected by Modifiers to Skill Effect Duration
Power Offering
Minion
Spell, Buff, Duration
Level: 5
Cost: 8 Mana
Cast time: 1.00 sec
Requires Level 16
Requires: Int 31
Power Offering spike limit of 10
Spike duration is 3.8 seconds
Profane Ritual
Spell
Chaos, Duration, AoE
Level: 4
Cost: 12 Mana
Cast time: 1.00 sec
Requires Level 12
Requires: Int 25
Puncture
Attack
Melee, Strike, Movement, Travel, Physical, AoE
Level: 6
Cost: 13 Mana
Attack Speed: 85% of base
Attack Damage: 153%
Requires Level 15, 39 Dex
Requires: Spear
Knocks Enemies Back on Hit
Deals up to 200% more Damage, based on the distance travelled
Causes Bleeding
Hits Stun Enemies as though dealing 50% more Damage
Raging Spirits
Buff
Minion, Fire Duration, Persistent
Level: 5
Reservation: 30 Spirit
Requires Level 16
Requires: Int 31
Minions from this skill convert 70% of Physical Damage to Fire Damage
Base duration is 4 seconds
Limit 10 Summoned Raging Spirits
Fire Area Spells summon a Spirit per 1.5 metres of radius
Projectiles from Fire Spells summon a Spirit on hit
Maximum 5 Spirits summoned per Spell cast
Rain of Arrows
Attack
AoE, Projectile, Bow
Level: 14
Cost: 32 Mana
Attack Speed: 80% of base
Attack Damage: 163%
Requires Level 52
Requires: Dex 81, Bow
Fires 53 Arrows
Base radius is 3.6 metres
Base secondary radius is 0.7 metres
Raise Shield
Channeling
Level: 3
Requires Level 1
Raise Zombie
Minion
Spell, Duration
Level: 4
Cost: 20 Mana
Cast time: 0.60 sec
Requires Level 12
Requires: Int 25
Limit 10 Raised Zombies
Base Empower Duration is 30 seconds
Empowered Zombies deal 100% more Damage
Empowered Zombies have 50% more Life
Empowered Zombies have 25% more Movement Speed
Rampage
Attack
Melee, Shapeshift, Bear
Level: 12
Cost: 46 Mana
Requires Level 1
40% more Stun threshold while using this Skill
Radius is 2.2 metres
Minimum Channelling Time is 1.30 seconds
183 to 286 Physical Damage
Rapid Assault
Attack
Melee, Strike, AoE
Level: 6
Cost: 11 Mana
Attack Speed: 45% of base
Attack Damage: 96%
Requires Level 15, 39 Dex
Requires: Spear
+6 to Melee Strike Range
Rapid Shot
Ammunition
Attack, Projectile, Fire
Level: 5
Cost: 46 Mana
Attack Speed: 50% of base
Requires Level 14, 20 Str, 20 Dex
Requires: Crossbow
Attack Speed: 550% of base
Attack Damage: 14%
Converts 60% of Physical Damage to Fire Damage
Knocks Back Enemies
Can fire 70 Bolts before reloading
Maximum 11 Heat
1 to 2 Added Fire Damage per Heat
Requires 7 Heat to fire Bolts
Grenades consume all Heat to deal 2 to 2 added Fire Damage per Heat
Resonating Shield
Attack
AoE, Sustained, Physical, Channelling
Tier: 5
Cost: (7.17–61.93) Mana per second
Attack Damage: (25–66)% of base
Critical Strike Chance: 5.00%
Requires: Shield
Hits Break (2–1537) Armour
(4–88) to (6–132) Base Off Hand Physical Damage
(2–4) to (3–6) Added Physical Damage per 15 Armour on Shield
Cannot be Empowered by Warcries
Shockwave radius is 1.8 metres
Rolling Magma
Spell
AoE, Fire, Projectile, Chaining
Level: 3
Cost: 12 Mana
Cast time: 0.70 sec
Critical Strike Chance: 7.00%
Requires Level 6, 18 Int
Rolling Slam
Attack
Slam, AoE, Melee
Tier: 1
Cost: (14–127) Mana
Attack Damage: 188%
Requires 96 Str
Requires: Two Hand Mace, One Hand Mace
+1.5 seconds to Attack Time
While Dual Wielding, both weapons hit with 30% less damage
Sandstorm Swipe
Attack
AoE, Melee, Duration
Level: 4
Cost: 7 Mana
Requires Level 10, 25 Dex
Base Duration is 3 seconds
Scavenged Plating
Buff
Persistent, Physical, Duration
Level: 4
Reservation: 30 Spirit
Requires Level 10, 25 Str
Scavenged Plating duration is 8 seconds
3% more Armour per Scavenged Plating
Maximum 10 Scavenged Plating
4 to 6 Thorns per Scavenged Plating
Seismic Cry
Warcry
AoE, Duration
Tier: 11
Cost: (25–109) Mana
Cooldown time: 8.00 sec
Cast time: 0.80 sec
Requires 96 Str
Deals (6–157) to (9–236) Physical Damage
(0–38)% increased Warcry Speed
200% increased Knockback Distance
400% more Stun buildup
Knock Enemies Back on Hit
Hits ignore Enemy Monster Physical Damage Reduction
Empowers the next Melee Slam Attack you perform, plus an additional Attack per Endurance Charge consumed
Warcry radius is 4 metres
Shattering Palm
Attack
AoE, Cold, Melee, Strike
Level: 7
Cost: 11 Mana
Attack Speed: 65% of base
Attack Damage: 57%
Requires Level 27, 25 Dex, 25 Int
Requires: Unarmed, Quarterstaff
Shield Charge
Attack
AoE, Movement, Travel, Physical, Channelling, Melee
Tier: 3
Cost: (7.43–64.23) Mana per second
Attack Damage: (70–218)% of base
Cooldown time: 3.0 sec
Critical Strike Chance: 5.00%
Requires 25 Str
Requires: Shield
(4–88) to (6–132) Base Off Hand Physical Damage
(2–4) to (3–6) Added Physical Damage per 15 Armour on Shield
Impact radius is 2.4 metres
Shield Wall
Attack
AoE, Physical, Duration
Tier: 7
Cost: (14–121) Mana
Attack Damage: (60–245)% of base
Critical Strike Chance: 5.00%
Requires 72 Str
Requires: Shield
Can have 1 Shield Wall active at a time
(4–88) to (6–132) Base Off Hand Physical Damage
(2–4) to (3–6) Added Physical Damage per 15 Armour on Shield
Explosion radius is 2 metres
Wall duration is 6 seconds
Wall Segments have (36–12714) maximum Life
Shockwave Totem
Attack
Totem, Melee, Slam, Physical, Duration, Nova
Tier: 3
Cost: (15–136) Mana
Cast time: 0.60 sec
Critical Strike Chance: 5.00%
Totem lasts 12 seconds
Limit 1 Totem
Totem base attack time is 3 seconds
Totem uses its own weapon, dealing (6–141) to (9–212) base Physical damage
Sigil of Power
Spell
AoE, Duration
Level: 20
Cooldown time: 10.00 sec
Cast time: 0.60 sec
Requires Level 90, 205 Int
Gains a Stage when you Spend a total of 50% of your Maximum Mana while in Area
Maximum 4 Stage
Buff grants 14% more Spell Damage per stage
Minimum 1 second between gaining Stages
Sigil radius is 3 metres
Sigil duration is 11.9 seconds
Siphoning Strike
Attack
AoE, Lightning, Melee, Strike
Level: 3
Cost: 7 Mana
Attack Damage: 145%
Requires Level 6
Requires: Quarterstaff
Skeletal Arsonist
Minion
Persistent, Detonator
Level: 1
Reservation: 90 Spirit
Requires Level 1
Skeletal Brute
Minion
Persistent
Level: 8
Reservation: 46 Spirit
Requires Level 33
Requires: Int 55
Skeletal Cleric
Minion
Persistent
Level: 13
Reservation: 14 Spirit
Requires Level 52
Requires: Int 119
Minions from this skill have +12% to all Elemental Resistances
Skeletal Frost Mage
Minion
Persistent, Cold
Level: 7
Reservation: 37 Spirit
Requires Level 27, 46 Int
Minions from this Skill have +4% to all Elemental Resistances
Skeletal Reaver
Minion
Persistent
Level: 7
Reservation: 28 Spirit
Requires Level 27
Requires: Int 46
Skeletal Sniper
Minion
Persistent
Level: 1
Reservation: 90 Spirit
Requires Level 1
Skeletal Storm Mage
Minion
Persistent
Level: 7
Reservation: 37 Spirit
Requires Level 27, 46 Int
Skeletal Warrior
Minion
Persistent
Level: 1
Reservation: 60 Spirit
Requires Level 1
+2% to all Elemental Resistances
Snipe
Attack
Projectile, Channelling, Physical, Bow
Level: 3
Cost: 8.88 Mana per second
Attack Speed: 140% of base
Attack Damage: 121%
Requires Level 6, 17 Dex
Requires: Bow
300% increased Critical Damage Bonus
Sniper's Mark
Spell
Curse, Mark, Duration
Level: 6
Cost: 5 Mana
Cast time: 0.50 sec
Requires Level 21, 38 Dex
Debuff lasts for up to 8 seconds
Hits against Marked Enemies have +38% to Critical Damage Bonus
Solar Orb
Spell
Fire, Sustained, AoE, Orb, Duration
Tier: 5
Cost: (13–141) Mana
Cast time: 0.80 sec
Critical Strike Chance: 7.00%
Requires 38 Int
Deals (4–96) to (5–145) Fire Damage
Pulses every 1.4 seconds
Explosion radius is 2.5 metres
Orb duration is 10 seconds
Limit 1 Solar Orb
Ignite Deals (13–364) to (20–545) Fire Damage
Sorcery Ward
Spell
Trigger, Lightning, Cold, Fire
Level: 7
Cast time: 1.00 sec
Requires Level 22
Buff recharges after 9.4 seconds
You cannot Cast this Spell directly
Elemental Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Elemental Damage up to 30% of your Armour and Evasion Rating
This Spell is Triggered when gained
This Skill Costs Nothing
Spark
Spell
Projectile, Duration, Lightning
Level: 1
Cost: (6–64) Mana
Cast time: 0.70 sec
Critical Strike Chance: 9.00%
Requires Level 1, 38 Int
Deals (1–12) to (8–229) Lightning Damage
(0–19)% increased Projectile Speed
Fires (6–13) Projectiles
Projectile Duration is 2 seconds
Spearfield
Attack
Aoe, Physical, Melee
Level: 6
Cost: 20 Mana
Attack Speed: 70% of base
Attack Damage: 20%
Requires Level 1
Requires: Spear
Base Duration is 5.00 seconds
Creates 1 Spear per 0.1 metres of Radius
Base radius is 5.5 metres
Base explosion radius is 0.5 metres
Maim on Hit
35% increased Effect of Maim
Maximum of 70 Spears at a time
Staggering Palm
Attack
Physical, Melee, Strike, Projectile
Level: 2
Cost: 6 Mana
Attack Speed: 65% of base
Attack Damage: 66%
Requires Level 3
Requires: Unarmed, Quarterstaff
12 to 18 added Attack Physical Damage
Can't be evaded
+7% to Critical Strike Chance
Buff duration is 6 seconds
Stampede
Attack
AoE, Melee, Slam, Duration, Travel
Tier: 11
Cost: (10–86) Mana
Attack Damage: (40–125)% of base
Requires 95 Str
Requires: One Hand Mace, Two Hand Mace
While Dual Wielding, both weapons hit with 30% less damage
Jagged Ground duration is 6 seconds
Impact and Jagged Ground radius are 1.2 metres
Storm Spear
Attack
AoE, Projectile, Lightning
Level: 4
Cost: 10 Mana
Attack Speed: 70% of base
Attack Damage: 158%
Requires Level 10, 25 Dex
Requires: Spear
Converts 60% of Physical Damage to Lightning Damage
Fires 6 Projectiles
Base radius is 5 metres
Spear cannot Split, Pierce, Fork, Chain or Return
Modifiers to the number of Projectiles fired instead apply to the maximum number of Lightning Bolts fired
Storm Wave
Attack
AoE, Melee, Lightning
Tier: 7 (Monk)
Cost: 16 mana
Attack Speed: 75% of base
Attack Damage: 205%
Requires Level 22, 30 Dex, 30 Int
Requires: Quarterstaff
Converts 80% of Physical Damage to Lightning Damage
Wave Length is 8 metres
Wave width is 1 metre
Stormblast Bolts
Ammunition
Attack, AoE, Projectile, Lightning
Level: 9
Cost: 24 Mana
Attack Speed: 50% of base
Requires Level 33, 40 Str, 40 Dex
Requires: Crossbow
Attack Damage: 36%
Converts 60% of Physical Damage to Lightning Damage
Can fire 3 bolts before reloading
Impact radius is 0.8 metres
Charged Bolt duration is 8 seconds
Fires 3 Bolts
Stormcaller Arrow
Attack
Projectile, Duration, AoE, Bow
Level: 1
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: 35%
Requires Level 1
Requires: Bow
Converts 20% of Physical Damage to Lightning Damage
Summon Wolf
Spell
Minion
Level: 12
Cost: 48 Mana
Reservation: 50 Spirit
Cast time: 0.65 sec
Requires Level 42, 51 Str, 51 Int
Sunder
Attack
AoE, Slam, Melee, Payoff
Tier: 9
Cost: (16–140) Mana
Attack Damage: 275%
Requires 96 Str
Requires: Two Hand Mace, One Hand Mace
+1.4 seconds to Attack Time
100% increased Critical Damage Bonus
+0.2 metres to wave length for each wave in the Sequence
While Dual Wielding, both weapons hit with 30% less damage
Cannot Break Armour
Consumes Fully Broken Armour on enemies to guarantee a Critical Hit
Wave length is 0.9 metres
Wave causes Shockwaves from up to 5 Enemies in each Area
Supercharged Slam
Attack
AoE, Channelling, Slam, Melee
Tier: 11
Cost: (8.15–70.42) Mana per second
Attack Damage: (55–172)% of base
Requires 95 Str
Requires: Two Hand Mace
Base impact radius is 1.6 metres
20% more Damage with Hits for each stage
Maximum 3 Stages
Channelling ends 1 second after reaching maximum Stages
Releases 1 Aftershock per Stage
Tempest Bell
Attack
AoE, Melee, Duration, Nova
Level: 3
Cost: 18 Mana
Attack Speed: 120% of base
Attack Damage: 100%
Cooldown time: 0.50 sec
Requires Level 6, 10 Dex, 10 Int
Requires: Quarterstaff
Requires 4 Combo to use
Limit 1 Bell
Lose Combo if you generate no Combo for 8 seconds
Base Duration is 6 seconds
Bell is destroyed after 12 Hits
Tempest Flurry
Attack
Melee, Strike
Level: 4
Cost: 9 Mana
Attack Speed: 140% of base
Attack Damage: 79%
Requires Level 12, 14 Dex, 14 Int
Requires: Quarterstaff
Converts 60% of Physical Damage to Lightning Damage
+4 to Melee Strike Range
Temporal Chains
Spell
AoE, Duration, Curse
Tier: 13
Cost: (42-251) Mana
Cast time: 0.70 sec
Requires 65 Int
Curse applies after 1 second delay
Curse radius is (1.5–2.1) metres
Curse duration is (6–7.4) seconds
Other effects on Cursed enemies expire 25% slower
Cursed enemies are Slowed by (22–28)%
Tornado
Spell
Duration, AoE
Cost: 61 Mana
Cast time: 0.61 sec
Requires Level 1
Duration is 7.20 seconds
Enemies in range are Hinderer
Maximum 1 Tornado
Radius is 3 metres
Tornado Shot
Attack
AoE, Projectile, Duration
Tier: 11 (Ranger)
Cost: 42 mana
Attack Speed: 120% of base
Attack Damage: 101% of base
Requires Level 41, 95 Dex
Requires: Bow
Impact radius is 1 metre
Toxic Growth
Attack
Projectile, AoE, Duration, Bow
Level: 4
Cost: 12 Mana
Attack Damage: 66%
Requires Level 9, 21 Dex
Requires: Bow
Pustules explode after 6.00 seconds
+0.7 seconds to Attack Time
Fires 8 Projectiles
Base explosion radius is 0.8 metres
Stored poison adds up to 1 metre to base explosion radius
Stored poison grants up to 100% more explosion Damage
Unearth
Spell
Minion, AoE, Physical, Duration
Level: 1
Cost: 10 Mana
Cast time: 0.95 sec
Critical Strike Chance: 15.00%
Requires Level 1
Deals 4 to 6 Physical Damage
Limit 8 Bone Constructs
Bone Construct duration is 12 seconds
Cone length is 6 metres
Vaulting Impact
Attack
AoE, Melee, Slam
Level: 7
Cost: 25 Mana
Attack Damage: 213% of base
Requires Level 22, 30 Dex, 30 Int
Requires: Quarterstaff
+1 seconds to Attack Time
30% more Stun buildup
Consume Daze on Enemies to cause 300% more Stun buildup
Impact radius is 2.4 metres
Vine Arrow
Attack
AoE, Projectile, Duration, Bow
Level: 2
Cost: 6 Mana
Attack Damage: 77%
Requires Level 3
Requires: Bow
Base impact radius is 0.8 metres
Volcanic Fissure
Attack
AoE, Slam, Duration, Melee, Sustained
Tier: 9
Cost: (6–55) Mana
Attack Speed: 80% of base
Attack Damage: (60–187)% of base
Requires 46 Str
Requires: Two Hand Mace, One Hand Mace
Converts 60% of Physical Damage to Fire Damage
While Dual Wielding, both weapons hit with 30% less attack speed
Fissure duration is 12 seconds
Volcano
Fire
Spell, Channeling, Duration, Projectile, AoE
Level: 12
Cost: 80 Mana per second
Cast time: 0.41 sec
Requires Level 1
Penetrates 20% Fire Resistance
Fires Projectiles every 0.50 seconds
87 to 132 Fire Damage
Duration is 12.00 seconds
Channelling ends when reaching 4 Stages
Fires 1 Projectile
Secondary radius is 3 metres
Radius is 1.2 metres
25% chance to Ignite enemies
Maximum 1 Volcano
Minimum Channelling Time is 0.50 seconds
Voltaic Mark
Spell
Attack, AoE, Mark, Lightning, Duration, Nova
Tier: 7 (Ranger)
Cost: 53 mana
Requires Level 22, 52 Dex
Mark duration is 8 seconds
Hits against Marked enemy have 50% increased chance to Shock
Shock inflicted on Marked enemy has 30% increased effect
Vulnerability
Spell
AoE, Duration, Curse, Physical
Level: 5
Cost: 23 Mana
Cast time: 0.70 sec
Requires Level 16
Requires: Int 24
Wave of Frost
Attack
AoE, Cold, Melee
Level: 6
Cost: 19 Mana
Attack Speed: 55% of base
Attack Damage: 77%
Requires Level 21, 20 Dex, 20 Int
Requires: Quarterstaff
Converts 80% of Physical Damage to Cold Damage
Hits are Freezing
Hits Freeze as though dealing 350% more Damage
Base radius is 6 metres
Whirling Assault
Attack
Melee, Strike, AoE
Level: 7
Cost: 31 Mana
Attack Damage: 66%
Requires Level 27, 25 Dex, 25 Int
Requires: Quarterstaff
Whirling Slash
Attack
AoE, Melee, Strike
Level: 6
Cost: 7 Mana
Attack Speed: 70% of base
Attack Damage: 128%
Requires Level 27, 64 Int
Requires: Spear
Using this Attack again in the storm adds 1 Stage to the storm
Base Radius is 2.2 metres
80% reduced Blind Effect
Using this Attack again in the storm adds 1 Stage to the storm
Maximum 3 Stages
Damage from releading Storm has +4 to radius per Stage
Deals 30% less Damage when released
Deals 150% more Damage per Stage when released
Enemies iniside the storm have 30% reduced Movement Speed
Storm gains +3 to radius per Stage
Wind Blast
Attack
Melee, Strike, AoE
Level: 6
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: 115%
Requires Level 21, 20 Dex, 20 Int
Requires: Quarterstaff
Knocks Enemies Back on Hit
+42 to Melee Strike Range
150% more Stun buildup
Withering Presence
Buff
Persistent, Chaos
Reservation: 30 Spirit
Requires Level 22, 52 Int
Withered duration is 4 seconds
Withers enemies in your Presence every 2.55 seconds